Sacrifice a Daughter who has at least one Memory attached to a skill. Sacrificing a Daughter of equal or higher level to her sister will recover HP and also grant a trait. Note that some Memories can only be attached to certain types of skills. You will need to have enough Vitae to equip it. Select a Daughter > select one of her skills > select the area under Equipped Memory > choose an applicable Memory from the list. Once you have earned some memories, go to the Inner Void > Daughters Overview tab.
Memories can be acquired by killing enemies in Synapses and their drop rate can be boosted through a Remembrance as well. In general, Traits can be acquired through fighting and completing certain requirements (killing a certain number of a type of enemy, being a certain class, being a certain level, completing certain types of Synapses, etc.) but there is still a RNG element to it.Ĭontinue using the same Daughter in as many fights as possible and she should have 5 Traits before you finish an entire playthrough. Sacrificing another Daughter while she already has "A Part of " Trait will overwrite it with the most recent. Traits are earned either by Sacrificing another Daughter of equal or higher level or through fighting.Ī Daughter can only have 1 sacrificed Trait at a time.
Each use will take away 5-10% of her HP each turn. While all classes have Reaction and/or Interruption skills, it is extremely easy to get this using the Soulsinger’s Intercepting Round and Shadow Round to protect and back up her allies. You will likely acquire this through normal play but will show once you have lost 400 HP due to Reaction or Interruption skills. Self explanatory and you should get this simply by playing through the game. These can be acquired through Rescue Synapses or via Remembrances when starting a new Recollection. You will need one Resurrection Token to revive one Daughter. This can be done by manually opting in from the Chrono Map or via defeat.Ĭhoose to resurrect a Daughter from your Cemetery. This will be acquired as soon as you start another Recollection. If not moving, you have less to worry about If moving, ensure your AP stays above 85. (Turn 6) If the enemy has not moved next to you, you will need to move closer to it.(Turn 5) Use Vengeful Stance then End Turn.(Turn 4) Move to the square NE of the central enemy then End Turn.(Turn 3) Use Hail of Shards (position it so that it will hit both enemies in the SW corner) This will End Turn.(Turn 2) Use Vengeful Stance then End Turn.(Turn 1) Use Vengeful Stance then End Turn.(Turn 1) Slash the enemy directly next to Mother.